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1. Scrambler Rifle Overheating - in Technical Support/Bugs [original thread]
1. RoF was reduced. 2. Heat builds up per second Therefore, if you fire at max RoF, you will now get fewer shots before overheat. This is 'working as intended'. It only really affects turbo users and people testing in the redline. In the heat ...
- by Ryme Intrinseca - at 2014.09.25 11:17:00
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2. Caldari scout range bonus is not working - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Ryme Intrinseca wrote: CCP Logibro wrote: Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this? Deployed already <3
- by Ryme Intrinseca - at 2014.08.27 16:59:00
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3. Caldari scout range bonus is not working - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Found the issue. It appears that the scan range bonus is only applying as a 3% per level instead of 10%. We'll fix this. Fantastic, eta on this?
- by Ryme Intrinseca - at 2014.08.27 09:35:00
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4. Heavy caldari PG is too low to fit any possible decent fitting. - in Technical Support/Bugs [original thread]
A quick look at protofits.com suggested this fit: CK.0 sentinel 2 complex heavy damage mod 2 complex shield extenders complex reactive plate proto HMG standard SMG standard flux Having to carry standard SMG and flux is pretty standard for heavie...
- by Ryme Intrinseca - at 2014.08.25 23:43:00
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5. Invincibility bug (lag related possibly) - in Technical Support/Bugs [original thread]
Happens with rail rifles, large rails, and forge guns at least. The fact that they're all rail-based suggests a common cause in the code.
- by Ryme Intrinseca - at 2014.08.25 23:27:00
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6. Caldari scout range bonus is not working - in Technical Support/Bugs [original thread]
Bravo Izlare, I'd been very sceptical about whether the bonus was applying, great to see someone who has actually tested it. This really needs to be fixed ASAP. The Cal scout effectively has one fewer slots than the other scouts as long as the b...
- by Ryme Intrinseca - at 2014.08.25 23:24:00
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7. FATAL ERRORS - in Technical Support/Bugs [original thread]
Ekrano Fergus wrote: Try deleting all of your chat channels. see if it helps. I'll try it but doubt it'll work. I don't have more than four or five at any one time.
- by Ryme Intrinseca - at 2014.03.07 12:02:00
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8. FATAL ERRORS - in Technical Support/Bugs [original thread]
I'm getting these all the time now. About one in three games. Obviously that is totally game breaking. I'm downloading the game for the third time in a month just in case it helps, but if it doesn't I'll stop playing. This issue was reported mon...
- by Ryme Intrinseca - at 2014.03.07 09:44:00
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9. [bug] Full system crash - in Technical Support/Bugs [original thread]
Crash today on EU domination line harvest at approx. 0804 EVE. This character was killed by a forge gun and the whole system crashed. The screen went totally black (no message like the usual 'fatal error' or 'internal error'). The controller was t...
- by Ryme Intrinseca - at 2014.02.25 09:37:00
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10. Fatal Errors - in Technical Support/Bugs [original thread]
Valden WAVENGARD wrote: I keep getting these fatal errors at the end of the match . I then need to restart the system. It's happened the past three nights and five times today . This has happened before, but then went away. Is there some bug ...
- by Ryme Intrinseca - at 2014.02.24 15:57:00
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11. [Bug] Remote detonation after death - in Technical Support/Bugs [original thread]
I'm sure there are already threads about this, but I couldn't find them. This is really, really silly. Remove in next patch please.
- by Ryme Intrinseca - at 2014.02.21 13:45:00
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12. Unfair SSD installed in PS3 Advantage - Specifically PC Battles - in Technical Support/Bugs [original thread]
+1 for OP, clearly a ridiculous situation. On console skill should be the differentiator, not hardware.
- by Ryme Intrinseca - at 2014.02.21 13:12:00
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13. [BUG] Omniscient Intallations & Level Design - in Technical Support/Bugs [original thread]
Shotty GoBang wrote: Bug: All objectives and installations (not just turrets) paint nearby hostiles on TacNet. Level Design: This bug plays significant role in defending Objective "B" in Gallente Research Facility. The Objective illuminates al...
- by Ryme Intrinseca - at 2013.11.10 16:03:00
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14. [Bug] Description of Amarr sentinel bonus is not per level - in Technical Support/Bugs [original thread]
Update.
- by Ryme Intrinseca - at 2013.10.22 14:13:00
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15. [Bug] Description of Amarr sentinel bonus is not per level - in Technical Support/Bugs [original thread]
As I've not got a dev reply here I've filed a support ticket.
- by Ryme Intrinseca - at 2013.10.22 11:57:00
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16. Joined battle: my team FULL, enemy team COMPLETELY EMPTY - in Technical Support/Bugs [original thread]
I experience games with one side empty once every hour or two. It really is a big issue with the game. The stupid thing is that if a game launches as 6 versus 2, the minority side usually fills up, but if it's 6 versus 0, no one ever joins the emp...
- by Ryme Intrinseca - at 2013.10.22 11:20:00
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17. [Bug] Description of Amarr sentinel bonus is not per level - in Technical Support/Bugs [original thread]
Daily bump
- by Ryme Intrinseca - at 2013.10.21 15:30:00
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18. [Bug] Description of Amarr sentinel bonus is not per level - in Technical Support/Bugs [original thread]
BUMP because I'd love to know what I'm getting before I dump SP on levels 4 and 5. You know, like people specing into every other suit do.
- by Ryme Intrinseca - at 2013.10.20 15:50:00
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19. cotacts load peope not in my contacts?????? - in Technical Support/Bugs [original thread]
Yes, the contacts tab for the leaderboard often loads people who aren't your contacts. This is annoying - please fix this CCP. PS - You probably want to edit the thread title to make it clearer. The problem is 'leaderboard doesn't load my contact...
- by Ryme Intrinseca - at 2013.10.20 09:24:00
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20. grenades and drop links. - in Technical Support/Bugs [original thread]
fawkuima juggalo wrote: KalOfTheRathi wrote: Ryme Intrinseca wrote: BUMP because the grenade bug still hasn't been fixed. CCP, please look at this. I provide details on how to reproduce the glitch below. 1. Start cooking grenade. 2. Move...
- by Ryme Intrinseca - at 2013.10.20 09:16:00
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